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Breakdown

Invisible Effect

 

 

 

BG 2D Tracking | Actor Paintout | BG  Reconstruction | Surrounding Actors Reconstruction | Keying |

Despill Edge CC |Relighting and CC | 

Matchmoving | Rotoscoping FG | Colour Correction | Match Grain

 

Notes 

Aside the reconstruction of the BG, some body parts of the surrounding actors had to be reconstructed, match moved and animated due to the scale and position difference between the original actor and the green screen replacement.

Title Project

 

 

 

3D Camera Tracking | Graffiti Paintout - (via Cloning and footage projecting) | Color Match | Shadows and Lighting Match | Rotoscoping |  Grain Match

 

 

Notes 

Silhouette was used for rotoscoping.

 

 

 

Leg Paint Out

 

 

 

3D Camera Tracking | 3D UV Projection Leg Paint Out | Sign Planar tracking | Sign Replacement  | Rotoscoping |  Grain Match

 

 

Notes 

In order to preserve and match the details of the original plate,

I used a `collage` patch of time offsets  rather using the cloning  paint tool
 

 

Viking Ship

 

 

 

BG Prep | Keying | De-spill | Rotoscoping | 

 

 

 

 

 

 

Space Odyssey

 

 

2D Tracking | Helmet Color Match  | Glass | Breath CondensationGlass Reflection 3D projection | Glass Refraction | Eyes Speculars | BG Color Match | Hud Integration | Lens Flares | Lens Dirt

 

 

 

Notes

The CC and the reflection are procedurally generated from the plates lighting color

 

 

 

 

 

 

Zombie Katana

 

Rod Removal

 

 

3D Camera Tracking | Generate Mesh From Point Cloud | Nose Replacement | Skin CC | CG Katana Integration| Blood Splatters

 

 

 

 

 

 

 

2D Tracking | Rod Paint Out | Rotoscoping

 

 

 

 

 

Logo Replacement

 

 

2D Tracking | Logo Paint Out | Reflection Reconstruction |

Rotoscoping (Rotor Blades Reflection Rebuild) | Logo Replacement

 

 

 

 

 

Camera Reflection Paint Out

 

 

2D Tracking | Camera Reflection Paint Out  - (Car Lights )

 

 

 

 

Strainer Hand

 

Ghost

 

 

3D Tracking | Trackers Paint out | BG Reconstruction | 3D Element Integration | CC | Grain Match

 

 

 

 

2D Tracking | Keying | CC | Smoke Elements Integration | Nuke particles | Desk Rotoscoping

 

 

 

 

 

 

Robot Detective

 

 

Matchmoving |Trackers Paintout | Roto | CG Integration | Multipass Compositing | Match Grain

 

 

Notes

Matchmoving was done with PFtrack,

  

 

 

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